"It's not really pressure, it's just some kind of weird creative block that's been going on for too long, and is going to be put on ice until we can fix that. "It depends if it's just going to be me and I'm going to still feel this kind of weird pressure," he said. When I asked Persson if he had any time frame in mind for the space game, he said that it's a "ways off" and that he's expanding the team, bringing on one other developer to "make sure the game gets made."ĭoes that mean, I asked, that there's a chance it won't come out? "Are you definitely releasing it?" It doesn't have to be for developer Mojang to survive, and won't be if it isn't fun. But there's no promise that the game will ever be released. That's how 0x10c (pronounced ten to the c) started, a sort of pet project and possible successor to Minecraft. Markus "Notch" Persson's next big game is stuck.įreed from the necessity of hit-driven game releases, powered by the popularity of Minecraft's tens of millions of fans, Persson has the ability to not just make the games he wants to, but to spend time tinkering with cool ideas that may never flourish into fully realized titles.
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